Sunday, 11 September 2016

Tag!! Various Modern Figs...

Hey folks,

While I was enjoying my internets hiatus, I still passed the time with a brush in hand and a fig on the go...looking for any excuse to not paint Great War figs I was able to find an some stray minis from The Assault Group (TAG) from their Agents and Operatives pack...and I think a few strays from their US Delta in Civilian Clothing. I figure that these should work in a variety of settings; be it modern, zombie, pulp, etc...

I was kind of enjoying the chance to break away from the 'strive for historical accuracy' side of the painting and thought I'd try a couple of outlandish and improvised/freeflowing painting ideas inspired by some of my favourite tv shows and movies...

Enjoy and, as always, thanks for the views...comments and advice are welcome.

Cheers.

Like many folks, I have been a fan of Batman over the years, not a huge fan or suprfan, but I've enjoyed the Batman verse nonetheless...I actually think one of the most entertaining Joker characters is found in the Lego Batman game...if you move the stick slowly enough, you get to make the Joker strut...it is F'ing hilarious...
Of course, not to mention the work of Nicholson and Ledger...I quickly saw a link to a page saying that Heath Ledger had been heavily influenced by Brandon Lee's characterization of Eric Draven from the Crow...not sure if it's true, but damn...the Crow ranks in my top favourites list. 
The Joker-esque figure was fun to paint...a little misposed to be a direct representation of the Joker...but at about 1/5th the cost of the actual Joker figure...I'm willing to go on faith with this one.

The AK toting agent wasn't inspired by anything in particular, I just wanted to the chance to improvise some digicam on the ball cap and more colourful flare on his robe/tunic/moo-moo

Next, I thought it would be great to have an agent who dresses just like Herb Tarlek from WKRP in Cincinnati...truthfully, there was some hesitation on this one...I wasn't sure to go with Herbert J. Tarlek, or try to pick one of the fashion gems that Don Cherry is known to wear...
The biggest challenge was to have the lines of the coat somewhat uniform and parallel to each other...and flow accurately over the body in relation to his pose...but it was fun to pick the worst colour combination I could think of... 
The agent next to Agent T I thought I'd go with a simple black fatigues look kinda like Sly Stallone in Rambo 2...
The agent next to Sly Jr comes from the Delta pack...he wasn't inspired by any particular look...but was surprisingly quick to paint up... 
The tricep shadow came in pretty heavy...much darker than I would like...didn't become apparent until I snapped the pic...I'll fix that before I dullcoat the model... 

Group shot of the agents...





Saturday, 10 September 2016

CEF Artillery Detachment - part 3...The Finishing

Howdy everyone,

I hope all has been going well...I am pretty pumped...as I said in Part 2, I had finished my two guns, I am now finally able to get some pics and get a post up!! I'm pretty happy with the finished product...the guns themselves were pretty easy to paint-up...I just used vj 924 Russian Uniform and then a lighter shade of 924 for highlights.  I did pick a few details out overall, but for the most part, the guns are a quick easy go.

This is one of the first times that I've actually attached a figure or two to the base...completed the basing...and then painted the figure.  It takes a little bit of finesse to manoeuvre around the base features and to get in the harder to reach places.  As well, this is probably the first time that I've added figures to the base after I've already completed painting and detailing the base...more importantly, added them and tried to make them blend-in...

Again, I'm pretty happy with that result...I laid down a bit more sand around the base of the individual figure and tried to match the terrain colours as best as I could.

Anyway, enough babbling...here are the pics.

Cheers.

Voila, the finished products...2 guns with crew...one with ammo carriage and the other without...I also modeled each gun with their own 'brass pile' of spent shell casings.
Profile view of the guns... 
Overhead...my main disappointment is with my improvised ammo...because I used a small brass tube, I could not crimp the front to look like a projectile...or on hindsight I should of filled the base with filler or clay...oh well, maybe for my German guns...or more Canadian gunners in my future... 
...rear view of the gun positions... 
Gun 1 with brass pile and neat organization of ammo for the fire mission...inspired by my own experience on the guns... 
...a 'touched up' pic of Gun 2...

Tuesday, 6 September 2016

CEF - Artillery detachment...work in progress Part 2

Howdy everyone,

I hope you have had a great summer...I have enjoyed my summer hiatus from the internets and am pretty pumped to get back logging and posting my gaming progress.  First off for the month, an update on my Vimy Ridge-esque artillery positions.  To be fully honest, I was able to recently complete them, but I'm pretty happy with the fact that I have actually catalogued their build from metal and dirt to functioning gun crew.

I layed out the initial bits of the gun platform in part 1 getting a feel for how busy and crowded the base would be...I also laid down some beams and sanded the base.  Moving forward from this, I then base coated the models in black and went to work with the base colours.  I used the base part of my painting guide for my 28mm Stormtroopers and went to work.

I quickly had my first couple of layers down before I remembered to take any pics...so you kind of miss out on the Flat Earth and Beige Brown layers...

  
First attempt at vj Tan Earth...I was hoping things would pop more...they didn't, but it was a nice transition from the previous colour... 
 
At this stage, I used another dry brush of vj Tan Earth on the contours of the base and edges of the platform beams...
 
 
The 'finished' product...bases ready for the crew and guns...I dry brushed the base and beams with vj Iraqi Sand and for the final touch I used strong wash to highlight the slats, cratering, and 'boggy' parts.

Next, the guns themselves...vj 924 Russian Uniform base coat with highlights on detail areas including brass on the recoil cylinder, wheel hubs, and breech assembly areas.
 
Anyway, I hope you enjoy the pics...part 3 is coming and I'm really happy with how they turned out.
Take care.
 



Friday, 29 July 2016

Battle Report - Frostgrave

Howdy folks,

A couple of weeks back, I made it over to Mike's place for some Frostgrave gaming...Mike was good to go, however...I was having some trouble making decisions that day, so I did not have my warband information complete.

While I got my Wizard and his crew together, Mike threw down a pretty respectable table.  We chose one of the scenarios from the MRB (the mausoleum scenario, if I recall correctly)  and added in a little bit of Lich'ly goodness with a couple of beasties from the Lich expansion.  At first I was pretty torqued because I had forgotten my camera, but then a few brain cells kicked in and I remembered I had my phone.  So, bare with me, I very rarely use the camera on my cellphone, but here is the action.

If you would also like, Mike already posted his battle report HERE.

Hope you enjoy the pics, it was a pretty awesome game...looking forward to some more Frostgrave in the very near future.

A new section of the Northern City for our adventurers...the remains of a mausoleum and crypt on the edge of a small hamlet of huts.  Amazingly there were some old wheat field which still found a way to keep on growing...from this perspective, my warband would be coming in from the right and Mike's was on the left.



A close up of one of the crypts and some of the scatter terrain...Mike put together a great looking table in no time flat! I think my favourite part was the various scatter pieces that added to the character of the table...truly making his an expedition into the dead Northern City... 

My Necromancer, formerly known as @ entered the hamlet with a Templar and Crossbowman at his side...I elected to spend the gc on higher quality troops for this scenario...trying to get the feel for the different soldiers.  My warband consisted of an Apprentice, Templar, Crossbowman, Treasure Hunter, Thief, and a Ranger.  As well, as part of my 'Out of Turn' spells, I was able to conjur an animal companion and raise a zombie.

On the other side of the table Mike brings in his warband...a little lower cost than my troops, Mike was fortunate to have 2 archers AND some raised platforms on his side of the hamlet to take advantage of...hmmm...
In the foreground of the shot above, you can just see the balder than bald head of my Apprentice in white and red-trim robes, Mr. Bones my Thief stands next to him, and Ragnar the Ranger on his left side as they take the main path into the hamlet.
A close up of our intrepid 3...taking the main road into town...maybe less intrepid and more on the foolish side...


On my left, Fido the Zombie and Snarl the Wolf enter into town...up and to the right of them you can see @ the Necromancer as he makes his way with Skald the Treasure Hunter to his left, trying to get some cover from  behind a hut.

Overview of the table...my Templar moves up to the building edge to provide support for my thief at the lower right building...Mr. B is about to run to the first piece of treasure
**For this scenario, there are 3 pieces of treasure for each player which are placed 'inside' 6 huts...the huts should be near the centre of the table**

Mr. B cannot resist temptation and makes a grab for a book and statue laying around...there can't be any risk in doing this...no risk at all!!
Before he can scream "It's mine" a severely peeved Werewolf pops out of the hut...apparently the book is overdue at the Northern City library, the fines must be ridiculous because he starts to tear ass towards Mr. B...
**For this scenario, whenever a piece of treasure is about to be grabbed a die roll is supposed to occur to see if any beasts appear...For our game, Mike and I decided to make this an automatic thing and chose a variety of beasts, the die role determined who was going to jump in**

Lucky me I rolled for a Werewolf with my first piece of treasure...and a Death Knight looking Wraith Knight for my second piece...lucky lucky me!!

Just prior to this treasure grab, Mike had successfully cast a push from his Apprentice (IIRC...) and sent Skald 7 inches back from his position...this burned one of my actions next turn getting back into position, then grabbing the treasure, and then having a Wraith Knight screaming about late fees at me...

Luckily, the action on the left side (which I forgot to picture) had Fido and Snarl move up to the middle of the left side, take some turns scratching and biting a couple of Mike's warband...Snarl lasted a few turns, ate an adventurer, wounded another...Fido died a zombie death, but this allowed me to summon another zombie...So when the Wraith Knight popped up, @ beat feet backwards and then summoned another Zombie...Snowball the Zombie jumped into the fray and engaged in combat with the Knight.
As Snowball holds the Wraith Knight in place in combat, @ moves towards the main path and Skald very bravely gets the f#$k out of dodge making a dash for the table edge with a treasure.

In the centre, the Apprentice and crew around him grab the treasure, fight the Werewolf (who promptly eats a Templar...not as filling as one would think)...as it quickly sets its sights on my Crossbowman...Mr. B takes the main path towards the table edge.  Ragnar tries to provide cover fire with his bow and the Apprentice tries throwing some bone darts downrange...

 Oh, and in the background we can see that Mike has rolled for the 'Mimic', treasure chest on steroids with a bit of an appetite of its own...

@ is trying to gracefully back away from the Wraith Knight...hoping the Zombie can hold his own for a bit...

Middle of the hamlet progress shot...on the left, Mike pulled up a Ghast but quickly defeated it...the Mimic is charging hard for one of Mike's soldiers in the middle of town, and I am slowly retreating back having lost my Wolf, Zombie, Templar, and Crossbowman...my Necro, Ranger, and Treasure Hunter are all injured at this point within a point or 2 of being wounded...

Now, if dealing with various hungry, angry beasts wasn't enough...Mike continued to rain imp after imp down on my crew...I think I took out 3-4 imps, this last one steps over the disappearing corpse of Mr. B (who took an arrow in the back of the head, killing him and forcing him to drop the treasure) on its way to Ragnar who is rushing to grab the treasure...to their front, the Werewolf is about to devour my Crossbowman...

...and Skald keeps running like a mofo...the Wraith Knight easily deals with Snowball the Zombie...but he does make it off table next turn...
With the Zombie gone, the Wraith Knight angrily walks about looking for his next victim...@ the Necro is 1 point from being wounded and is keeping a low profile...even electing not to try to summon Snowball 2...
If I recall correctly, Ragnar at this point gets into combat with the Wraith Knight, @ moves behind the stonewall, and my Apprentice grabs the treasure and starts the move off table...

...in the distance, you can now see Mike's wizard...a bitter vindictive soul who keeps LOS with my Apprentice for the sole purpose of delaying his movement so the Wraith can get to him...such hatred, sigh...
Suffice to say, my Apprentice does make it to the table edge...I now have to pieces of treasure to my name...Mike successfully avoids any more beasts...does NOT grab the last piece of treasure as his warband is feeling pretty weak, he did lose his Apprentice afterall...and they leave the table with 3 pieces.

Overall, a very great game...extremely enjoyable!!! My soldiers recovered nicely as did my Wizard...Mike's apprentice suffered a permanent injury  (crushed leg IIRC...).

Until next time in the Northern City.
Cheers.

CEF - Artillery detachment...work in progress Part 1

Howdy folks,

It has been quite sometime since I dedicated time to conducting research, so for the past 4 weeks or so I've been googling, reading articles, and made my way through 5 books on the subject of Vimy Ridge.  With the 100th anniversary coming up in April, my buddy Ed (Mr. Maersk Grozny) and I are going to put together a Vimy inspired gaming table for Cangames 2017.

Inspired by my research and some of the images I've been able to find, I have taken this knowledge and put it into action in basing my Canadian Artillery Detachment.

Originally I had hoped to build up a similar looking position as pictured above, however with the size of the Battlefront bases and not wanting to overcrowd the base I went with the look below.
As you can see, the real estate gets pretty tight.  So with that in mind I adapted my approach from the pictured gun position above and started building a suitable gun platform.
 Work in progress picture #1 and #2... 

Unfortunately the picture is very very yellow, however I think it shows my attempts to show the duckboards and planking that were part of the construction of artillery positions in the build-up to the Easter assault.  An excellent resource in this case has been the book "Vimy Ridge: A Canadian Reassessment"...it is a series of essays which cover the build-up, fighting, and aftermath of the battle.