Sunday 8 October 2023

Battle Report - Marvel Crisis Protocol

Hey folks,

A couple of weeks back I had the chance to get together with my buddies Mike and Duncan for some well overdue gaming goodness. I had missed out on gaming a few weeks prior…I’m a bit of a clutch and knocked the ole noggin…but was able to get over and finally try my hand at Marvel Crisis Protocol. It was definitely time to get figures to the table…I’ve certainly painted up enough of them, lol.

Mike and I teamed up against Duncan and we had the equivalent of about 13-15 threat points per side…that worked out to 4 figures for Mike and I, and 3 figures for Duncan. Duncan had a host of villains on his side - Baron Zemo (master strategist), Doc Octopus (can’t remember his tagline), and the Rhino (steroid infused rage tank)…the heroes were on our side - Ironfist (pretty cool melee dude), Wong (great power giver), Luke Cage (an alleged power melee dude), and Ironman (can’t remember his shtick)…

We had the idea of taking slow steps in the whole MCP verse, so we used one element of the overall scenario…I think in this case control some cases.

Table setup…car lot and construction site on the heroes side…sea can’s and coffee shops for the villains…3 cases in the middle ground.

Rhino on the move…taking centre street large and in charge…he was moving towards Luke Cage.

Long shot from the parking lot.

The rest of the V-crew…moving up behind the ‘roid Rhino.

Rhino rage charges towards Luke Cage…a couple of rounds of serious melee and Luke Cage falls victim to a serious pummeling from the villains.

Ironfist rushes in and does a couple of cool kicks and punches. They do some wicked damage and only cost limited power…Ironfist generates double power compared to all the others.

Wong and Ironfist both finally get to the centrepoint and get some piece of the action. They lay some hurt on Doc Oc while the Rhino goes after Ironman. In a turn or two, he picks up the Fisk atco trailer and drops it on Tony Stank…I mean Stark.

Zemo gets tossed around as well…and the cases clear enough that the heroes collect enough control points for victory.


Doc Oc takes enough damage to depart the ville…and the heroes collect enough points for victory.

The game was a lot of fun…I really liked the flowing the different super powers of each of the characters. Looking forward to the next game and deciding who to field…maybe the Guardians of the Galaxy, the X Force, who knows…

Friday 6 October 2023

More Battlefront 15’s - Red Dawn & Team Yankee

Hey everyone,

I hope all is well on your side of the internets. I’m working on getting through more of the backlog as well as keep up momentum on the Red Dawn figures that I picked up earlier this year. I managed to work through a portion of the second pack of Battlefront’s Red Dawn US Militia as well as the extra’s I had remaining from my Soviet Motor Rifle Company figs. Again, keeping these in mind for other rule sets and Afropia, I based them for Force on Force more than anything else.

I elected to go with a variety of base colours and textures…makes them fit in any FoF game set in Europe or Afghanistan (for the Sov’s) or Afropia. 

I do enjoy the figures, really like the Wolverines sculpts. Enjoy the pics. 









A couple of test paints for my Petoriastan Defence Force (PDF) infantry. Thought I would try out a different camo pattern to see how they it would look…not too bad, I think I’ll tweak and go with a darker green (I went with Green Grey)…

Painted 

15mm          118, +25
28mm+          42

Bought         131

Progress      +29